AI Insights · Timothy · July 2024
Top 5 Pixel Games on iOS in Denmark Q2 2024
In Q2 2024, the top 5 pixel games on iOS in Denmark showed varied performance in downloads, revenue, and active users. Sensor Tower provides deeper insights into these trends.
In Q2 2024, the performance of top 5 pixel games on iOS in Denmark was diverse, with each game showing unique trends in downloads, revenue, and active users.
Color by Number:Coloring Games from Wildlife Inc saw a gradual decline in revenue, starting at around $1.9K in early April and ending at $1.7K by the end of June. Downloads exhibited a similar downward trend, beginning at 668 and dropping to 402 over the same period. Weekly active users fluctuated but generally decreased, moving from 5.1K in early April to 3.9K by the end of June.
Cup Heroes by Voodoo, which launched in February 2024, experienced significant growth. Revenue started modestly at $68 in late May but surged to $490 by early June, maintaining around $340 in the final week of June. Downloads peaked at 1.4K in late May before stabilizing around 814 by the end of June. Weekly active users rose steadily from 241 in late May to 1.3K by the end of June.
Sandbox - Pixel Art Coloring by Alexey Grigorkin showed a stable revenue pattern, beginning at $1.7K in early April and maintaining an average of $1.5K to $1.9K throughout the quarter. Downloads remained consistent, averaging around 300 per week. Weekly active users demonstrated minor fluctuations, starting at 30.9K in early April and ending at 26.3K in late June.
Tomb of the Mask from Playgendary Limited had relatively stable revenue figures, beginning at $192 and hovering around $150 to $220 throughout the quarter. Downloads saw a peak of 522 in late April, then stabilized around 234 by the end of June. Weekly active users displayed a slight decline from 4.7K in early April to 3.4K by the end of June.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. showed varied revenue trends, starting at $617 in early April, peaking at $1.3K in early June, and ending at $482 by the end of June. Downloads were fairly low, averaging around 250 per week. Weekly active users remained relatively stable, fluctuating between 1.1K and 1.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.